The accolades continue to roll in for Cristiano Ronaldo; fresh off winning La Liga and the Champions League, the Real Madrid star is now the face of the best-selling sports video-game franchise on the planet.
Shares of Rovio Entertainment — the games and entertainment company behind “Angry Birds” — rose as much as 7% in the company’s stock-market debut Friday, before retreating in afternoon trading to near the IPO price.
Later this year, Nintendo will launch Pokemon Ultra Sun and Ultra Moon for the Nintendo 3DS, followed by a brand new Pokemon game for the Nintendo Switch in either 2018 or 2019. Along with these already announced Pokemon games, it seems as though Game Freak is also thinking about the next set of remakes it wants to produce, which will presumably be based on the fourth generation games Pokemon Diamond and Pearl.
As explained by Pokemon series producer and Game Freak co-founder Junichi Masuda in a recent interview with Game Informer:
“I don’t think we’re focused exclusively on making all new stuff. I think it’s important – the nostalgia factor is one thing – to give these memories, this content, another chance to shine for new players. And as a player myself I enjoy that kind of thing, as well.”
Anyone that has been following the Pokemon franchise over the last couple of decades shouldn’t be surprised that more remakes are likely on their way. After all, remakes have been a part of the franchise’s DNA since the days of the Game Boy Advance, when Game Freak released Pokemon FireRed and LeafGreen for that platform. Those remakes were followed up by HeartGold and SoulSilver on the DS, and then Omega Ruby and Alpha Sapphire on the 3DS, which launched in 2014.
Assuming Game Freak continues with this pattern, it’s likely that Pokemon Diamond and Pearl are up next, though it remains to be seen what platform the games will be available on. It’s possible that Diamond and Pearl remakes could come to the 3DS, considering the system’s large install base and hardware that would be compatible with many of the DS-centric features of the fourth generation games. Alternatively, the remakes could be in the works for the Nintendo Switch, though one has to imagine that they would be much larger in scale if that were the case.
Then again, Game Freak has asked fans to keep their expectations in check when it comes to Pokemon on the Nintendo Switch, so perhaps Pokemon games on that platform will be similar in size and scope to the handheld releases. Time will tell, but regardless, Pokemon fans should feel satisfied knowing that there are numerous main series games in the franchise on the horizon.
Pokemon is in development for Nintendo Switch with a 2018 or later release window.
Source: Game Informer
Mouse and keyboard support for the Xbox One has long been promised, with discussion on the subject even dating back to four years ago when Xbox head Phil Spencer spoke about cross-platform play between PC and console. The latest update in the lengthy saga comes from Corporate Vice President of Gaming at Microsoft Mike Ybarra, who stated that mouse and keyboard support will make its way to users sometime soon.
Speaking at Major Nelson’s Xbox PAX panel over the weekend, Ybarra stated that peripherals support for the Xbox One is “definitely coming” and when it does, Microsoft will aid developers in ensuring they give players choice in competitive games between going against users will controllers or with keyboards. “We have to be very smart in how we do that. We’ll leave it a lot to the developer choice,” explained Ybarra.
He continued, addressing in more detail concerns about an even playing field across platforms. “A lot of people, they tweet me and say, ‘You can’t do this because of fairness,’ and we understand that,” Ybarra said. “We run two platforms: the Windows platform and the Xbox platform. And so, when we bring keyboard and mouse [support], we’ll coach developers to say: ‘Look, you’ve got to think about your multiplayer pools.’ If you have a competitive game, people probably are going to want the choice to say, ‘I’ll play with other keyboard and mouse people,’ ‘I’ll play with only controller people,’ or, ‘You know what, I’ll play with any of those.\'”
Ybarra mentioned that platers will see Microsoft and Xbox’s “first games supporting keyboard and mouse soon,” but remained tight-lipped about what those titles could be, explaining that he can’t announce anything at this time. From there, it will be based on developer interest whether they decide to use mouse and keyboard support moving forward. Overwatch‘s Jeff Kaplan seemingly already did so earlier this year when he stated that the Blizzard team objects to the use of such peripherals on the Xbox One and PS4 versions of the game, and called for a ban on keyboard and mouse users on console.
As mentioned, this isn’t the first time we’ve caught wind of a “coming soon” statement in regards to mouse and keyboard support for the Xbox One. More than a year ago, at E3 2016, Spencer admitted that Microsoft and the Xbox team didn’t have an exact support launch date yet, but stated that it was “months away.”
Implementing mouse and keyboard support on the Microsoft console will be interesting for genres that are traditionally best played on PC, such as MOBAs and real-time strategy games. It will also likely push players to rethink their gameplay strategies when facing off against others using different controllers and what their system preferences are, and encourage both PC and console developers to establish a stance on whether they’ll offer mouse and keyboard support on their titles. Let’s just hope that when Ybarra said “soon,” he truly meant it.
Source: Xbox E3 Fans – Twitter
Destiny 2 is just on the horizon for launch, but that hasn’t stopped hardcore fans from finding new challenges to overcome in Destiny 1. Over the three-year lifespan of Destiny 1, players have found interesting ways to play the game, defeating raids and Trials completely solo or defeating bosses in record times. This new feat is one of the latter.
Posted on YouTube, a fan called GShark posted a video of a fireteam of players beating the Warpriest in the King’s Fall raid in less than five seconds. Take a look at the quick takedown below.
GSHark explains the team’s setup and strategy in the video’s info. The classes used were:
- one Defender Titan with Weapons of Light, Illuminated, and Bastion selected
- one Sunbreaker Titan with the Melting Point perk selected and the Memory of Felwinter artifact equipped
- four Gunslingers with the Deadeye perk selected and the Celestial Nighthawk equipped
With the Defender Titan, Weapons of Light increases the damage dealt from the entire team to the Warpriest, while Illuminated increases the effectiveness of Weapons of Light and Bastion helps the bubble last longer (this is helpful in the setup of the strategy). The Sunbreaker’s Melting Point stacks on another damage buff against the Warpriest on top of Weapons of Light.
The Memory of Felwinter takes away the super of the Sunbreaker and gives the class an extra melee and grenade charge. Lastly, the Gunslingers deal massive damage using the Celestial Nighthawk exotic, which makes Golden Gun a one-shot super dealing six times the damage. Deadeye further increases Golden damage by 30%.
In addition to that setup, the team gets in position under the Ward of Dawn right next to the Warpriest, and once they complete the required mechanics of the encounter to get the brand enabling damage against the Warpriest, the Sunbreaker applies Melting Point to Warpriest then the Gunslingers all fire their Golden Guns. After that, the entire team lays into the boss with The 4th Horseman exotic shotgun. The team also all wore gloves with the shotgun loader perk allowing for quicker reloads between shotgun blasts.
It’s a crazy takedown of a boss that at one time was a serious challenge to players. Obviously with time, the encounter has become easier with an increased Light level and weapons that can cause massive amounts of damage. But hats off to the team of players who were able to fell the Warpriest in such a fast time.
Destiny is available now for PS4 and Xbox One.
As you set out to pit your Pokemon against legendary bosses in Pokemon GO Battle Raids, you’ll want to make sure you have the right squad for the job. Two Pokemon that are particularly tempting to add to your line up are Snorlax and Blissey, but think twice before going into battle with these tanks.
Since launching this past March, there’s been no shortage of exclusive software to keep Nintendo Switch owners entertained. Almost every month so far has seen a noteworthy exclusive arriving for the platform, with the most recent being the multiplayer-centric Splatoon 2. The next title arriving for the console, however, is the result of a bizarre partnership between Ubisoft and Nintendo that has taken on the form of a tactical, turn-based strategy game known as Mario + Rabbids Kingdom Battle.
Heartwrenching news broke today when BioWare revealed that veteran designer Corey Gaspur had passed away. BioWare released a short statement on the studio’s official blog in remembrance of Gaspur, who was a nine-year veteran with the company. Gaspur worked in several different design positions with the company across many different games, including his most recent role as Lead Gameplay Designer on Anthem.