About a couple of weeks ago, the video game developer and publisher Ubisoft made fans aware of the release date for the 4-on-4 PvP mode known as Ghost War in its open world tactical shooter, Ghost Recon: Wildlands. Now, the company has released the title’s new update right on time for its PlayStation 4 and Xbox One versions, but the PC patch has been delayed until Thursday, October 12, 2017 due to a certain “technical issue” involved with adding the PvP mode to the platform.
Despite the fact that Ghost War won’t be available to PC fans of Ghost Recon: Wildlands until later in the week, Ubisoft has now released Update 8’s full patch notes (which can be found at the end of the article) for PlayStation 4 and Xbox One players. As it so happens, the update is quite a large file for consoles, as it weighs in at a hefty 11GB, while Steam users will have to download 4.7GB, and players on Uplay will require 9.5GB of free space for the patch.
In addition to Update 8’s inclusion of Ghost Recon: Wildlands‘ PvP mode, the patch’s other highlights include a fix to campaign connectivity that should minimize certain cases in which one player couldn’t connect to the others. Not to mention, the tactical shooter now supports relay servers as a fall back in instances where NAT issues and other problems cause disconnections from the session, which will be the same model used in Ghost War.
For those unaware of what Ghost War will be bringing to Ghost Recon: Wildlands in its totality, the game mode is a Team Deathmatch-style experience where players can revive teammates, with there being support for eight maps and 12 classes at launch. Matches will be set as best-of-three competitions with 10-minute rounds, and Ubisoft has promised “regular updates and new content” for the future that will bring additional modes, maps, and classes.
All things considered, it’s great to see Ubisoft finally adding the free PvP mode to Ghost Recon: Wildlands, as fans have been on pins and needles in anticipation of its release ever since it was announced as a possibility back in March of this year. Hopefully, the fresh content will provide players with just the right kind of quality 4-on-4 action they’ve been looking for.
Ghost Recon: Wildlands Update 8 Patch Notes
– In “El Cardinal”, fixed a bug where the player couldn’t redeploy freely after failing the mission
– Fixed a bug where a “NEW” tag would appear on the loadout even though there is no new unlocked item
– Fixed a bug where the “Missile incoming” warning would be displayed too late
– Fixed some situations where the prestige points earned wouldn’t appear on screen
– Fixed a bug where a player wouldn’t be kicked from the lobby if the command was initiated from several players
– Added relay servers for improved connectivity between players
– Fixed a bug where a player shooting from the trunk of a car could lose control over the character
– Polished the new helicopter’s landing animation
– Fixed a bug where Norton antivirus users would have troubles launching the game
– In “El Invisible”, fixed a bug where the “mission failed” screen would not appear, making the mission unavailable.
– Fixed the mouse input precision for the new helicopter control scheme. We implemented mouse acceleration which decays as helicopter picks up speed, and a deceleration when player is driving, as previous implementation was losing angular velocity too fast
– Fixed an issue causing vehicle doors to always shown as being closed when using NVidia Ansel
Ghost Recon: Wildlands is available now for PC, PlayStation 4, and Xbox One.