In South Korea, Apple now permits the use of third-party payment processors by apps.

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However, Apple will charge a commission of 26% for such transactions.

Apple said that it has begun allowing developers to utilize other payment methods for apps in South Korea. It made the change to adhere to a new rule in the country that mandates that big app shops accept alternate payment methods. However, Apple is still deducting a fee from app transactions, albeit slightly less.

Developers must make a unique version of their apps for the Korean App Store if they want to use methods other than Apple’s exclusive payment system. Four South Korean payment providers, KCP, Inicis, Toss, and NICE, have received Apple’s approval; any other suppliers must submit a request for approval via the company’s developer website. Ask to Buy and Family Sharing, for example, won’t be available, and Apple disclaims any liability in this regard.

After initially contesting the law, Apple finally conceded to lower its customary 30 percent commission to 26 percent. That effectively mirrors Google’s Play Store compliance measures, which were published immediately after the rule was made public and included a 4% commission discount.

Since Epic Games sued Apple for removing Fortnite from the App Store, Apple has been subject to criticism of its rules. US Senate bills that have been presented would compel Apple to permit iOS app sideloading as well as additional measures. Apple last year released a 16-page study outlining its case for maintaining a closed ecosystem.

 

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